Fields of activities:
|» Political science |
» Computer sciences
|» Systems sciences |
» Environmental sciences
Brief description of your activity focus
Agent-based social simulation
Details about Expertise / Competences / Technologies
Nick Gotts trained in psychology and artificial intelligence. Until 1996, his research was mainly concerned with qualitative spatial representation and reasoning in humans, other animals, and computers. At that time he switched to work on complex systems dynamics, particularly on agent-based social simulation, but also on cellular automata. Since July 1998 he has been designing and experimenting with agent-based models of land use and energy demand at the Macaulay Land Use Research Institute. He is particularly interested in the distinctive features of complex adaptive systems which include agents capable of modeling and criticizing the systems to which they belong (e.g., people), in systematic approaches to comparing agent-based models, in the relationships between analysis, simulation and empirical approaches in the study of complex systems, and in the development of formal methods for describing, assessing and comparing simulation models and linking them with quantitative and qualitative evidence. Since April 2001 he has headed the FEARLUS (Framework for Evaluation and Assessment of Regional Land Use Scenarios) research team. Since December 2008 he has been coordinator of the European Commission FP7 project GILDED (Governance, Infrastructure, Lifestyle Dynamics and Energy Demand). He is co-editor of the ESSA (European Social Simulation Association) newsletter, and a member of the ESSA management committee.
|Project Title||Governance, Infrastructure, Lifestyle Dynamics and Energy Demand|
|Coordinator||Dr Nick Gotts|
International and national projects beyond EU Framework Programme
Nick is co-editor of the European Social Simulation Association (ESSA) newsletter, and a member of ESSA management board.